Thursday, February 23, 2017

Double White?!

Yes, apparently it is possible.
GG


The Realm Economy

I got a question the other day.
"What do you think impacts the realm economy?"
Here's my answer.

The Realm economy, like all economies everywhere, is in a constant flux, or state of change. It's ever-changing; every little transaction made between players impacts the economy in some way or another.

The current prices, at least from what I can gather, are as follows:
(note that everything is noted in terms of DEF pots, which have been established by the community as a standard)

3-5 DEX = 1 DEF
2-3 SPD = 1 DEF
2-3 WIS = 1 DEF
2 VIT = 1 DEF
1-2 ATK = 1 DEF
1 DEF = 1 DEF (lol)
3-4 DEF = 1 MANA
5-7 DEF = 1 LIFE

The Realm economy is impacted by two main things.

1. Supply and Demand of Potions
2. Tradeable Items, STs, etc.
3. Events

So supply and demand of potions is pretty obvious.
If the supply of a potion (for example, DEX) is really high, and the demand is really low, the price of DEX will drop. If the demand is high and the supply is low, the price will rise.

How difficult it is to get a potion as a drop (Life is somewhat difficult, Dex is very easy) has created these prices through the system of supply and demand over the course of the years this game has been online.

But I believe that ever since DECA took over ROTMG, the prices of potions have been a little strange and off at times, and the economy has been relatively unstable (probably should blame those Fire Adepts for that) at times.

I attribute this to the other two factors on the Realm economy. Tradeable Items and Events.
When DECA releases a new ST set of items (and yes, this has been mostly happening since the mid-Kabam era), because the supply of those items are low (they're often difficult to obtain items found only from spending real money on the mystery box) and the demand is high (rich players are now willing to pay large amounts of Life to obtain a shiny new toy), the STs are instantaneously worth a lot. Once the supply increases, the price will drop.

Classic example of this is the Pixie Sword. When it was first released, people were willing to spend 4 UBHPS for it. As UBHP has also dropped, you might not understand how much that is.
1 UBHP used to be equal to 8 Life.
1 Life was equal to 8 Def back then.
Therefore, 1 Pixie = 4 UBHPS = 32 Life = 256 Def
(think about how many Abysses you would need to farm to get that one item)
But now, Pixie and UBHP have both signifcantly dropped. UBHP is hovering around 4-5 Life (from what I see) and Pixie is around 5-6 Life (I bought a Pixie for 4 Life the other day)
STs dropped the value of Life pots, because their expensiveness led to people caring less about Life pots (who needs 8 Life when you could just have an Ancient Spell: Pierce?)
The same applies to Skins, by the way.

Events are also a chief factor on the economy.
One key event I want to discuss was the OT Event from back in September, as I felt like it had one of the biggest impacts on the economy in recent times.
The OT Event created a HUGE incentive to run Ocean Trenches (who wouldn't want an increased chance to get amazing rare event whites?)
But, the problem with the OT Event is that very few people cared about the actual drop of the dungeon (the Mana pot) and so Mana dropped very low.
How low? I purchased Mana for 1 DEF each at one point, and after the event I purchased it for 2 occasionally. Mana is only recently recovering, and hovering at around 4 DEF.

So that's my two cents on the Realm Economy. I don't merch a lot, so I'm not sure if this is accurate or not. But yeah, you-know-who-you-are, your question is answered.

Special mega-length post, by the way. I'll try to do more of these in the future.